Animation

An animation is a process of making the illusion of motion and the illusion of change by means of the rapid succession of sequential images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon and beta movement, but the exact causes are still unclear. Animation methods include traditional animation and methods that use stop motion animation of two and three-dimensional objects, paper cutouts, puppets, and clay figures. Images display in a rapid succession, usually 24, 25, 30, or 60 frames per second. Computer animation processes generating animated images with the general term computer-generated imagery (CGI). The 3d animation uses computer graphics, while the 2D animation is used for stylistic, low bandwidth and faster real-time renderings.

Animators are artists who specialize in the creation of animation. Animation can be recorded with either analogue media, a flip book, motion picture film, videotape, digital media, including formats with the animated GIF, Flash animation, and digital video. To display animation, a digital camera, computer, or projector are used along with new technologies that are produced

Here are some kind of animations:

Traditional animation

Full animation

Limited animation

Rotoscoping

Live-action/animation

Stop motion animation

Computer animation

2D animation

3D animation

Mechanical animation